Ratings in this tier list factor in Skill Inheritance. Units are rated by their stats (including boons/banes), skill potential, flexibility, and important match-ups. As with all tier lists, ratings can be subjective and should only serve as a general guideline.
S-: Units that provide impressive utility or perform their combat roles well. Generally will win a large majority of advantageous matchups and a solid amount of neutral matchups. Buffs are usually required for them to reach their full potential.
A+: Above average units that win a majority of advantageous matchups and an acceptable amount of neutral matchups. They perform their respective roles or niches well, but their potential is lower than the units in higher tiers.
A: Solid units that win a satisfactory amount of advantageous matchups but might not necessarily perform well in neutral matchups. They contribute to the team but are usually not recommendable over units in higher tiers.
A-: Serviceable units with average performance who can serve as a specific counter or niche against the above tiers.
B+: Below average units that can still fill roles to acceptable degrees, but require support, their niches are too narrow and/or units in higher tiers fill their niches better.
B: This tier consists of subpar units, usually due to poor stat spreads. Units in this tier can still be viable and useful given enough investment, but may not be the most efficient units to use for a specific roles.
- Synergistic team compositions which utilize Infantry, Cavalry, Armor, Dragon, or Flying team buffs heavily are not considered.